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August 2003 3D Watermarking 3D WATERMARKING
 

Summary: August 2003 3D Watermarking
3D WATERMARKING:
Data Hiding on 3-D Triangle
Meshes
Mustafa Teke
Multimedia Research Group
Electrical & Electronics Engineering
Middle East Technical University
August 2003 3D Watermarking
Problem Definition
Hiding information into 3D Objects with
minimum distrotion rate,
And make the watermark robust against
attacks.
August 2003 3D Watermarking
Intro
The Method is Robust against :
Translation, Rotation and Scaling.
TSPS: Triangle Strip Peeling Sequence.
[Cayre et al April 2003]

  

Source: Alatan, Aydin - Department of Electrical and Electronics Engineering, Middle East Technical University

 

Collections: Engineering