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International Conference on Construction Applications of Virtual Reality Nov 5-6, 2009 VIRTUAL REALITY USER INTERFACES FOR THE EFFECTIVE
 

Summary: 9th
International Conference on Construction Applications of Virtual Reality Nov 5-6, 2009
VIRTUAL REALITY USER INTERFACES FOR THE EFFECTIVE
EXPLORATION AND PRESENTATION OF ARCHAEOLOGICAL SITES
Daniel Keymer, Mr,
Department of Computer Science, University of Auckland;
dkey012@aucklanduni.ac.nz
Burkhard WŁnsche, Dr,
Department of Computer Science, University of Auckland;
burkhard@cs.auckland.ac.nz
Robert Amor, Associate Professor,
Department of Computer Science, University of Auckland;
trebor@cs.auckland.ac.nz
ABSTRACT: Archaeological virtual environments are computerised simulations allowing the study and exploration
of archaeological sites. For architecture students and researchers at the University of Auckland they provide
several advantages compared to traditional methods of study and exploration such as site visits, illustrations and
books. Advantages include that there is no physical travel required, greater amounts of information can be provided
in a more accessible manner than with maps or diagrams, and different representations of the site can be created,
e.g., before modifications and expansions. The sites that archaeological virtual environments represent can contain
many structures and thousands of artefacts distributed over a wide area. As a result users find it hard to get an

  

Source: Amor, Robert - Department of Computer Science, University of Auckland
Goodman, James R. - Department of Computer Sciences, University of Wisconsin at Madison

 

Collections: Computer Technologies and Information Sciences