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David Alciatore ("Dr. Dave") ILLUSTRATED PRINCIPLES "Squirt Part II: experimental results"
 

Summary: David Alciatore ("Dr. Dave") ILLUSTRATED PRINCIPLES
"Squirt Part II: experimental results"
Note: Supporting narrated video (NV) demonstrations, high-speed video (HSV) clips, and
technical proofs (TP) can be accessed and viewed online at billiards.colostate.edu. The
reference numbers used in the article help you locate the resources on the website. If you
have a slow or inconvenient Internet connection, you might want to view the resources
from a CD-ROM or DVD. See the website for details.
This is the second article in a series dealing with "squirt." So far, we have looked at basic
terminology and the physics behind squirt. To refresh your memory, squirt, also called
deflection, refers to the angular change in the initial cue ball (CB) direction due to an off-center
hit. In other words, when you use English, the CB doesn't go where you are aiming because of
squirt. For more background information, see my August '07 article and refer to NV 4.13 and NV
A.17. When using English, it is also important to be aware of the effects of swerve (see NV 4.14
and NV 7.12) and throw (see NV 4.15, NV 4.16, NV A.21, and my August '06 through July '07
articles). Sometimes, the term "effective squirt" is used to refer to the net effect of both squirt
and swerve on the shift in the CB position at object ball (OB) impact (see my August '07 article for
more information). If you want to refer back to any of my past articles, they are all available on
my website (billiards.colostate.edu).
normal video
NV 4.13 Squirt due to high speed English

  

Source: Alciatore, David G. - Department of Mechanical Engineering, Colorado State University

 

Collections: Engineering